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What about advertising?
With real world commercial investment in a metaverse comes advertising and the search for branded interaction opportunities. The world’s leading agencies are already strategising how this might be developed and what the advertisement product might look like in a metaverse.
Tom Hostler, head of brand experience at Publicis Poke says, “They (brands) have to be there in a different way than display advertising around content. They need to be much more participative, collaborative and understand the culture. Whether that will take the form of what we currently think of as an advert is hard to say. I think it will be closer to brand activations and experiences.”3
It is likely that brand communication in the metaverse will lean strongly towards incentivised immersion drawing on a gaming heritage. Recently Chiptole in the USA opened a metaverse store on Roblox, encouraging visitation with a coupon for a free burrito redeemable in a real physical outlet but only after completing an in-game quest.
Notwithstanding a lack of current certainty on the ideal metaverse advertisement, a new genre of metaverse specific agencies are springing up much like specialist social media agencies a while back. Don’t think only creative, there are already exclusive metaverse media agencies creating the infrastructure to extend virtual brand presence, build avatar brand advocacy and create activations.
It is suggested that global gaming and metaverse ad spend will almost treble from $47bn in 2021 to $131bn in 2025 according to Statistica. Ocean Outdoor, a UK media specialist, made headlines recently selling three digital billboards to metaverse ‘landowners’ for over $100 000. Working with Admix, they aim to offer advertisers a seamless presence across physical and digital worlds with consistent real-time communication.
Going further, the question of ad verification and audience measurement is getting early attention in the virtual environment. Companies like Bidstack and Anzu.io that placed adverts in games and metaverses are already working with Nielsen and Comscore to bring viewability verification tools to the virtual space.
As the metaverse is developing, much work still needs to be done and the true big breakthroughs may still lie ahead. However, the optimists envision a strong growth trajectory for the metaverse, pointing out features and benefits that will forever change humankind.
References:
- https://financesonline.com/number-of-gamers-worldwide/
- Non-Fungible Token
- The Drum: https://www.thedrum.com/news/2022/01/21/what-s-the-role-ad-agency-the-metaverse
- The Verge: https://www.theverge.com/2021/12/22/22849717/elon-musk-metaverse-web3-more-marketing-than-reality